/// What types of gameplay do you cover?
We try to do a bit of everything that Star Citizen has to offer; from industrial to combat to racing and beyond. We also run various semi-scripted events to simulate some loops which aren't firmly in game like exploration and medical rescue.
One thing we don't actively pursue is piracy, but we still welcome players who like a bit of "piratey" action into the community since we think it's really cool to have a melting pot where all types of players can get together. Just don't expect any pirate themed events other than some training simulations.